In this tutorial I will explain how to create a UIWebView. The most common use of a UIWebView is to make your very own Safari Browser. So lets begin. The first thing you do is create a new project. Then in the .h file
Apple's Documentation on UIWebViews:
http://developer.apple.com/iphone/library/documentation/uikit/reference/UIWebView_Class/Reference/Reference.html
This code has been test in XCODE 3.2.3 and IPHONE SDK 4.00.
If anyone has a better way of doing this please send an e-mail to timbojill@gmail.com. I do not read comments left behind by users.
Friday, August 27, 2010
UIAlertView Tutorial AKA Popup Message in XCODE.
This is how you create an UIAlertView AKA Popup message in XCODE.
UIAlertView *alert = [[UIAlertView alloc]
initWithTitle:@"Message Title"
message:@"You Message ."
delegate:self
cancelButtonTitle:@"Continue"
otherButtonTitles:nil];
[alert show];
[alert release];
This code has been test in XCODE 3.2.3 and IPHONE SDK 4.00.
If anyone has a better way of doing this please send an e-mail to timbojill@gmail.com. I do not read comments left behind by users.
UIAlertView *alert = [[UIAlertView alloc]
initWithTitle:@"Message Title"
message:@"You Message ."
delegate:self
cancelButtonTitle:@"Continue"
otherButtonTitles:nil];
[alert show];
[alert release];
This code has been test in XCODE 3.2.3 and IPHONE SDK 4.00.
If anyone has a better way of doing this please send an e-mail to timbojill@gmail.com. I do not read comments left behind by users.
How to add a delay of Timer between the execution of two lines of code in XCODE...
In this tutorial I am going to demenstrate how to add a Timer or delay between the execution of two lines of code. For example lets say you have one button and one UILABEL in a your xcode project. When the user clicks on the button it is to do the following:
1.) send the variable dice to the UILABEL
2.) Two seconds later it will clear the text on the label.
This is how I have gotten this accomplished.
I have an IBACTION called randomNumber that I have linked to the button in my project.
1.) send the variable dice to the UILABEL
2.) Two seconds later it will clear the text on the label.
This is how I have gotten this accomplished.
I have an IBACTION called randomNumber that I have linked to the button in my project.
-(IBAction)randomNumber {
int dice = 1 + arc4random() % (20);
label.text = [NSString stringWithFormat:@"%d", dice];
// perform selector after delay
[self performSelector:@selector(ClearLabel) withObject:nil afterDelay:2];
}
- (void)ClearLabel
{
label.text = @"";
}
This code has been test in XCODE 3.2.3 and IPHONE SDK 4.00.
If anyone has a better way of doing this please send an e-mail to timbojill@gmail.com. I do not read comments left behind by users
This code has been test in XCODE 3.2.3 and IPHONE SDK 4.00.
If anyone has a better way of doing this please send an e-mail to timbojill@gmail.com. I do not read comments left behind by users
How to call a method AKA IBACTION in an XCODE project.
To call a Method or IBACTION in an XCODE project you have to use the following command.
[self methodname];
for example lets say you have the following methods AKA IBACTIONS in your .h file of you xcode project.
-(IBAction)method1;
-(IBAction)method2;
-(IBAction)method3;
-(IBAction)method4;
And you have all of them defined as following in your .M File of your XCODE project.
-(IBAction)method1
{
//do something
}
-(IBAction)method2
{
//do something
}
-(IBAction)method3
{
//do something
}
-(IBAction)method4
{
//do something
}
Now for example if you want to call method2 from method1 you will do the following:
-(IBAction)method1
{
[self method2];
}
This is a fundamental concept in XCODE to understand.
This code has been test in XCODE 3.2.3 and IPHONE SDK 4.00.
If anyone has a better way of doing this please send an e-mail to timbojill@gmail.com. I do not read comments left behind by users.
[self methodname];
for example lets say you have the following methods AKA IBACTIONS in your .h file of you xcode project.
-(IBAction)method1;
-(IBAction)method2;
-(IBAction)method3;
-(IBAction)method4;
And you have all of them defined as following in your .M File of your XCODE project.
-(IBAction)method1
{
//do something
}
-(IBAction)method2
{
//do something
}
-(IBAction)method3
{
//do something
}
-(IBAction)method4
{
//do something
}
Now for example if you want to call method2 from method1 you will do the following:
-(IBAction)method1
{
[self method2];
}
This is a fundamental concept in XCODE to understand.
This code has been test in XCODE 3.2.3 and IPHONE SDK 4.00.
If anyone has a better way of doing this please send an e-mail to timbojill@gmail.com. I do not read comments left behind by users.
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