Cocos2d for iphone is a free, fast and  lightweight framework for building 2d games for iPhone, iPad and iPod  Touch. It is built in objective-c and makes incredibly easier the  process of making games for iOS compared to use directly OpenGL.
Before we start the tutorial you need to know that you should have a Mac computer. Developing for iOS can only be done at Apple computers. You may also know that you need to join the Apple Developer Program (it’s free) to be able to download the iOS developer tools. It all can be done at http://developer.apple.com/devcenter/ios/program/.
With that said let’s get started.
First you need to download the latest version of Cocos2d at http://www.cocos2d-iphone.org/download. At the moment i’m writing this tutorial the latest version is 0.99.4.
Once downloaded, uncompress the file.
Open up Terminal and type cd.
Open Xcode. Click “Create a new Xcode project.
 
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